Sha'ir

Sha'ir is a continent located in the old world, south of Endor.

Geography
Sha'ir is a dragon-shaped continent which mostly features arid and tropical climates.

West
Western Sha'ir is mostly desert in the central regions. The northern and southern peninsula's are home to tropical savannas and coastal jungles. The mountain range known as the Duvar serves as a natural barrier between the west and east. To the southwest, there is a coastal mountain range known as the Saray.

Much of western Sha'ir is controlled by human nations. However, the central desert is controlled by Kobold city-states and nomadic tribes. To the south is the island of Tsunia, homeland of the Goblins. The ocean surrounding the island is home to Merfolk nations.

East
Eastern Sha'ir is home to savannas and tropical jungles. The central eastern area is home to a mountain range known as Alhukuma Mountains. The tallest peak is Mt. Qasr, which the Sun elves believe to be the home of their gods.

Northeastern Sha'ir is home to the Sha'ir Rakshasa who settled in the area during the Second Era. Further south are the kingdoms of the Sun elves. The Maarid live on the island on Golyat off the tip of the largest peninsula.